![]() In addition, esports is putting a new emphasis on learning the use of such systems as the Telex intercoms deployed throughout the school. For instance, the soundstage classrooms for Full Sail’s two-year-old Dan Patrick School of Sportscasting degree program are adjacent to The Fortress and are used as commentator studios for match streamcasts. esports arena called The Fortress, the Orlando-area school has ramped up its broadcast-sports agenda.Įsports’ requirement for many of the standard accouterments of sports on television - intercoms, camera-mounted shotgun microphones, lots of wireless audio for commentary and color - along with a near-cinematic level of sound effects, has raised broadcast audio’s profile at a school founded more than three decades ago on music production and sound.įull Sail University’s Vince Lepore notes that, with WWE’s NXT produced live weekly from the school’s venue, students have “tremendous opportunities for working on live sports.”Įsports is becoming a kind of grout between new and traditional sports technologies at the school. “Esports has definitely stimulated interest in broadcast audio,” says Vince Lepore, director, event technical operations, Full Sail University. And the ascendancy of esports in particular has accelerated interest and education around the topic. A few for-profit media academies, however, remain a bright spot for sports sound. However, as an education vertical, sound on television gets short shrift, generally rolled into larger broadcast-production curricula at all but the most specialized technical schools. Audio is still at least half the broadcast-sports experience and, when the home team scores, is close to all of it.
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